Anime Zero progression planner
Choose a goal, enter only the totals you know, and get a reproducible next-step route. The output is a decision aid, not a drop-rate simulator.
Plan the next useful move
Reported thresholds are shown as community-sourced references; verify important changes in-game.
- Redeem any currently active community-tracked codes before spending.
- Use Story as the early progression anchor; save a targeted Lucky Spin stack instead of scattering it.
- 1 planned play hour: use this for a session plan, not an unsourced XP forecast.
Reported pity reference
| Tier | Reported pity | What counts | Source label |
|---|---|---|---|
| Mythic | 175 spins | Community source says every spin counts | Community-reported |
| Arcane | 350 spins | Community source says every spin counts | Community-reported |
| Lyth | 3,500 spins | Community source says every spin counts | Community-reported |
Level gates change the route
Return for reported gated code rewards
Public guides report a level-25 code gate. Use it as a checkpoint, then verify the current code conditions at redemption.
Open the next raid decision
Public guides report a level-50 raid gate. It matters because raid should be a deliberate goal, not an early detour.
After this, do next
Turn the level-gate status into a low-waste session plan.
Open next route →Review community chase framing before committing a saved spin stack.
Open next route →Evidence boundary & next tools
Thresholds and counting rules here are community-reported rather than developer-published. This planner deliberately avoids hidden formulas, precise odds, and time estimates.