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Progression desk

Anime Zero weapons and pity reference

A small planning reference: reported thresholds, practical chase framing, and enough context to avoid burning a saved stack on a vague goal.

Last checked: October 14, 2026Community-reported details are labelled as such.
Decision support

Reported pity ladder

TierPityWhat countsSource label
Mythic175Community source reports every spin countsCommunity-reported
Arcane350Community source reports every spin countsCommunity-reported
Lyth3,500Community source reports every spin countsCommunity-reported
Decision support

Practical chase targets, not a database

Early account

One dependable carry

Prioritize a weapon you can clear with and develop. Community progression guides suggest evolving a main carry to unlock its ultimate.

Risk lower
Mid-route goal

Reported Mythic / Arcane threshold

Set a concrete tier target only after accounting for your saved total and route to the next gate.

Risk medium
Long chase

Reported Lyth threshold

A large reported threshold means it needs an explicit plan, not a casual spin spend. Verify the current banner and rules first.

Risk high
Decision support

Codes move the plan, not certainty

Lucky Spins and Rolls are planning inputs

Community resources say spins count toward pity, but the live in-game counter and rules are what matter. Redeem verified-live code rewards, enter your own total into the planner, then decide whether to spend or hold.

Decision support

After this, do next

After this, do next
Run your totals

See how far your saved total is from a reported threshold.

Open next route →
After this, do next
Check live resources

Don’t use old code strings or stale totals.

Open next route →
After this, do next
Read patch impact

A new raid or patch can change the current decision context.

Open next route →
Decision support

Evidence boundary & next tools

This is not a full weapon database or a claim about hidden rates. Weapon names, tiers and rolling context remain community-sourced and patch-sensitive.